Physically Based Rendering
From Theory to Implementation
(Hardcover)

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Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.

Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.



  • Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, numerical robustness issues in ray tracing, realistic camera models, and subsurface scattering
  • Provides the source code for a complete rendering system allowing readers to get up and running fast
  • Includes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first described
  • Serves as an essential resource on physically-based rendering

AuthorMatt Pharr
BindingHardcover
EAN9780128006450
Edition3
ISBN0128006455
Height940 mm
Length760 mm
Width210 mm
LanguageEnglish
Language TypePublished
MPN9780128006450
Number Of Items1
Number Of Pages1266
Package Quantity2
Part Number9780128006450
Product GroupBook
Publication Date2016-11-21
PublisherMorgan Kaufmann
StudioMorgan Kaufmann
Sales Rank155559

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