Reality is Broken
Why Games Make Us Better and How They Can Change the World

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We are living in a world full of games.
More than 31 million people in the UK are gamers.
The average young person will spend 10,000 hours gaming by the age of twenty-one.
The future belongs to those who play games.

In this ground-breaking book, visionary game designer Jane McGonigaI challenges conventional thinking and shows that games - far from being simply escapist entertainment - have the potential not only to radically improve our own lives but to change the world.

AuthorJane McGonigal
Height780 mm
Length508 mm
Width118 mm
Weight93 g
Language TypePublished
Number Of Pages416
Product GroupBook
Publication Date2012-04-05
Sales Rank90582

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